giovedì 3 marzo 2011

Killzone 3 - annunciata patch 1.04

Annunciata l'imminente uscita di una patch per killzone 3, ecco la lista dei miglioramenti, delle aggiunte e delle correzioni dei bachi:


  • Network - Lag fixes and fixes for network errors 10002, 8001 and 8013
  • Gameplay - Players now have more stamina by default. Sprint length is increased but the recharge timer has been adjusted to compensate
  • Gameplay - Mortally wounded players no longer have collision. Alive players should now be able to traverse the levels without getting stuck on mortally wounded players
  • Gameplay - Medic's revive cool-down reduced from 25 to 10 seconds
  • Gameplay - Increased range from where friendly players can be revived - player can be revived from 20 meters now
  • Gameplay - Guerrilla Warfare games now last 15 minutes and it takes 100 kills instead of 50 to win
  • Performance – Improvements to party creation server load
  • Menu - Show envelope icon to indicate that player has received message
  • Menu - Rewards panel in post game screen now auto-scrolls
  • Menu - Botzone is now paused when player goes to start menu
  • Menu - Single click squad invite
  • Menu - Enhanced idle detection code in menu, the player isn’t spawned if he’s still pressing buttons
  • Security - Several security, anti hack and cheat fixes


  • Stability – Fix for an occasional crash bug when in the Credits screen and transitioning straight into Multiplayer via a Invite
  • Stability – Fix for potential hang when players migrate between maps
  • Gameplay - Player can retain crouched collision after deploying jetpack
  • Gameplay - The Assassination Executioner medals only count Deadly Assassin kills, not Executioner kills
  • Gameplay - Cloak kills with weapons that break cloak now count towards medal for Cloak levels 1 and 2.
  • Gameplay - Global - Medic’s Triage droids now disappear when player quits out of game
  • Gameplay - Cloak/Disguise cannot be removed manually by accident anymore
  • Gameplay – Fix for rumble in Exo being over-powered and out of sync
  • Gameplay – Fix for Silent Footsteps remaining active after choosing other skill and removed from the personal stats menu
  • Exploit - Akmir Snowdrift - Player can reach the boat by using an ammo box to exit the intended boundaries
  • Functionality – Disc eject now handled more gracefully
  • Trophies - DLC 1 ‘Little Big Weapons’ Trophy does now counts rocket launcher and StA2
  • Clan functionality – Fix for player quitting and re-joining a tournament, they may re-enter a tournament alone.
  • Menu - Find game – Operations - Mode description - Spelling issue fixed
  • Menu - Friends: Fix for Clan tags being displayed for a max of nine players despite the number of player that are in the clan
  • Menu – Fix for incorrect message given when attempting to join a Clan Game that an online friend is taking place in
  • Menu - Spawn-screen – Fix for when the extra Primary Weapon skill is equipped, the weapon description goes out of sync
  • Menu - Accolades do now show subsequently
  • Menu - When receiving a squad invite from a player in another match, there is now a warning that the player will leave his current game.
  • Menu - Scramble detailed range and in-game range now match properly
  • Menu - The Spot and Mark description in the unlock menu is now correct
  • Menu – Fix for when the player presses the SQUARE button when a player that is in their game is highlighted in the squad lobby menu they receive the message ‘You cannot join a play that is not in a game.’
  • Menu - Turn off animations for the squad list to avoid it becoming unreadable every time a rebuild occurs when voice chat is activated
  • Menu – Fix for when trying to join a friend without the required DLC pack, the message will tell the player they are part of a squad.
  • Menu – Fix for the message informing the player they are attempting to join a DLC game without the required DLC content installed reading better
  • Menu - Increased Accuracy & Faster Reload Ribbons now update in the personal statistics screen.

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